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Now in development · Coming soon

Aphelion Run

The long way around the Sun.

Fly one ship out of your home base in Sol. Siphon light from the company’s collectors, mine the worlds, sell energy on Earth’s black market, and get your cargo home before someone in outer orbit takes it.

The Sol System map in Aphelion Run: faint orbit rings around the Sun, with gold-framed labels for Mercury, Venus, Earth, Mars, Jupiter, Saturn, Uranus, Neptune and Pluto showing the resources each world holds.

Showing Siphon: Sol System · Plotting the route.

In-engine stills. Work in progress.

  1. Siphon

    The Sun’s inner orbit is crowded with collectors owned by one galaxy-wide company. Taking their energy is theft. It’s also how you fly.

  2. Mine

    Every world has something worth digging. Mine it, load it, and fly it home, and every burn is paid in energy.

  3. Sell

    Earth buys energy and nothing else. Its black market pays in Solscrip, and Solscrip buys ships.

  4. Survive

    Out past the inner worlds, a full hold makes a heavy ship, and a heavy ship makes a target.

Setting
Sol, on a real star map
Ships
Miner · Warship · Explorer · Hauler
Currency
Solscrip
Built for
Phone and desktop, in the browser

Planet surface maps: NASA (public domain); Solar System Scope (CC BY 4.0).

The Arcade

Online board and table games, always open

A growing library of online board and table games to play with friends or jump in with strangers. Pick a game, grab a seat, and play in your browser.

  • Riffle Poker
  • Scribble
  • Warships
  • Whodunit?
Enter The Arcade